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Fall of Bum Man, Rise of Kitestring

Posted by Steve on Jan 2, 2010 in Characters, Design, Prehistory | Subscribe

Bum Man, a homeless superhero, was one of the very first concepts I came up with for Frown Town.  Unfortunately, much like the Neanderthal, the Dodo and the Gros Michel banana cultivar, he proved too beautiful to live.  Too wretchedly repugnant, actually.  Just, a really bad idea. Read more…

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The Stillborn Stillborn and the Second Draft

Posted by Steve on Dec 28, 2009 in Characters, Prehistory, Production | Subscribe

My first failed baby failed.  Fortunately, an improved design and evolving techniques should yield less cringe-worthy results. Read more…

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James Rumsey’s Prototypical Failure

Posted by Steve on Nov 19, 2009 in Characters, Prehistory | Subscribe

james-prototype-thumb

I’ve been so consumed with the mind-numbing repetitiveness of mass puppet production that I’ve not bothered to take pictures of my progress.  Rest assured, I’m hard at work coiffing the kids, one hair at a time.  I’ll post something on that subject shortly, but in the meantime let’s take a look at the forebearer of the species, the James Rumsey prototype.  Read more…

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Why Puppets?

Posted by Steve on Aug 12, 2009 in Prehistory | Subscribe

why-puppets

Why would anyone choose to spend such an inordinate amount of time, energy and money on something with zero chance of getting them laid?  There is no good answer to this question.  It was an inevitability.  It was the only way.  Puppets are just how I roll, since small times.  Real talk. Read more…